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Case study · Mobile Gaming / App Marketing

King of Carrom: Mobile App Delivering 65,000+ Downloads for King of Carrom

Pearl Lemon helped King of Carrom, a multiplayer mobile board-game app, achieve explosive user growth. Using Facebook Ads and viral mechanics, they generated over 65,000 downloads in just 2.5 months from a tiny £1,500 budget, surpassing 190,000+ total installs subsequently.

65,000+

Downloads

2.5 months

£1,500

Budget

190,000+

Total installs

£0.03

CPI

King of Carrom case study

The challenge

King of Carrom faced the challenge of entering a competitive mobile gaming market with a minimal £1,500 budget and no established brand presence. They needed to achieve rapid user acquisition and high-volume installs quickly, competing with well-funded apps while maximising every penny. The goal was to bring the Cost Per Install (CPI) down to near-viral levels, far below the typical £0.30 – £2.00 in gaming.

What we did

Pearl Lemon's strategy combined Facebook App Install Ads, high-volume creative A/B testing, cultural targeting, and in-app automation. They selected Facebook Ads for its optimization capabilities and targeted Indian, UK, and South Asian audiences with culturally relevant creatives. Aggressive A/B testing identified high-performing creatives and audience segments, while in-app automation and a viral share-to-play system were implemented to boost retention and generate organic installs.

The results

The campaign generated over 65,000 downloads in 2.5 months with a £1,500 budget. The app achieved an extremely rare £0.03 CPI, significantly outperforming the typical mobile app CPI of £0.20. Since the initial launch, the app has surpassed 190,000+ total installs and earned 1,000+ reviews.

The full story

Mobile App Case Study Delivering 65,000+ Downloads for King of Carrom This Pearl Lemon case study breaks down how our team helped King of Carrom, a multiplayer mobile board-game app, achieve explosive user growth on a shoestring budget. Using a combination of Facebook Ads, targeted mobile app install campaigns, in-app automation, and viral mechanics, we generated over 65,000 downloads in just 2.5 months all from a tiny £1,500 budget.

Since that initial launch, the app has surpassed 190,000+ total installs and earned 1,000+ reviews, proving that smart strategy and creative execution can outperform massive ad budgets.

King of Carrom is a digital multiplayer adaptation of the classic South Asian tabletop game, Carrom. The founders-childhood friends of Deepak-wanted to break into the competitive mobile gaming space and validate their idea quickly without spending thousands on advertising.

The mobile gaming space-especially casual multiplayer games is notoriously competitive. King of Carrom was entering a market already dominated by:

The founders faced several hurdles Limited Budget With only £1,500, every penny had to be maximised. There was no room for guesswork. Zero Brand Recognition As a brand-new game, the app had no:

Monitored retention and uninstall rates Analysed download-to-play behaviour This level of iteration ensured the budget was used as efficiently as possible.

Weekly syncs ensured: Rapid feedback loops Faster creative improvements Smoother post-launch optimisation Pearl Lemon and the founders operated like a combined growth team.

King of Carrom

Originally published by the delivering Pearl Lemon team at pearllemon.com/case-studies/king-of-carrom-mobile-app-marketing/.

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Deepak Shukla, Founder, Pearl Lemon Group

Written and reviewed by

Deepak Shukla — Founder, Pearl Lemon Group

Deepak Shukla founded Pearl Lemon Group and its family of niche growth companies. He works hands-on with clients across SEO, paid media and outbound.